Dagger

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(Redirected from Dagger (disambiguation))

Preferred by thieves, assassins, and the Irekei, daggers lack size and raw power, but their speed can make them deadly in the hands of a skilled wielder. As any seasoned knife fighter knows, it's not the blade's size, it's where you drive it.

- Dagger skill description

The dagger skill determines what daggers a player can equip, and affects dagger attack rating and damage.

Races, Classes, and Runes

Skill granted by:

Dagger Weapons

Dagger Weapons

Dagger Powers

Stab

Power Cameo "Weapon Power Boost"
Requires: Dagger Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds

Dancing Blade

Power Cameo "Weapon Power and Hate Reducer"
Requires: Dagger Skill (45)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Reduces Hate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Reduces Hate
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.

Rakish Jab

This power will stack with:

Find The Weakness
Find The Weakness

Power Cameo "Weapon Power and Exposes to Piercing"
Requires: Dagger Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
        • Piercing Resistance: – 1% to 41% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect

Bloody Slice

This power will stack with:

Shred
Rend The Throat
Blood Horns

Power Cameo "Weapon Power and Bleeding Damage"
Requires: Dagger Skill (75)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Does damage over time (Every 5 seconds):
        • Duration: 25 to 65 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
        • Health Damage: 6 — 15 points of Health
        • Flagged as 'Bleeding' damage
        • Dispel Tags: Bleed, Effect

Pommel Strike

Power Cameo "Weapon Power and Healing Resistance Buff"
Requires Dagger Skill (90)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'HealResistanceBuff' (0)
        • Healing Resistance: + 1% to 41% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect

See Also